地下牢の霊 2BlueBlue

(Dungeon Geists)
クリーチャー - スピリット
地下牢の霊
Power/Toughness:
3/3
Artist:
Nils Hamm
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Text:


飛行
地下牢の霊が戦場に出たとき、対戦相手がコントロールしているクリーチャー1体を対象とし、それをタップする。あなたが地下牢の霊をコントロールし続けているかぎり、そのクリーチャーはそれのコントローラーのアンタップ・ステップにアンタップしない。

Rulings:

  • 4/15/2013 The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
  • 7/12/2019 If another player gains control of Dungeon Geists, its effect expires. It won’t keep the creature from untapping anymore, even if you later regain control of Dungeon Geists.
  • 7/12/2019 Dungeon Geists’s triggered ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and won’t untap during its controller’s untap step.
  • 7/12/2019 If Dungeon Geists leaves the battlefield before its triggered ability has resolved, the target creature will be tapped, but it will be able to untap as normal.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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