戦心の歩兵
(Warmind Infantry)
クリーチャー - エレメンタル・兵士
オレリアがニヴ=ミゼットを糾弾する前は、二つのギルドが手を組んで戦心計画を推進し、究極の兵士を生み出そうとしていた。
Power/Toughness:
2/3Artist:
Greg StaplesShare:
Text:
大隊 ― 戦心の歩兵と少なくとも2体の他のクリーチャーが攻撃するたび、戦心の歩兵はターン終了時まで+2/+0の修整を受ける。
Rulings:
- 4/15/2013 The three attacking creatures don’t have to be attacking the same player or planeswalker.
- 4/15/2013 Once a battalion ability has triggered, it doesn’t matter how many creatures are still attacking when that ability resolves.
- 4/15/2013 The effects of battalion abilities vary from card to card. Read each card carefully.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Gatecrash #111 (common)