- 3/14/2017 Each player chooses the order that creatures they own are put onto the bottom of their library. This order isn’t revealed to other players.
- 7/13/2018 It’s important to reveal a card with miracle before it is mixed with the other cards in your hand.
- 7/13/2018 You can reveal and cast a card with miracle on any turn, not just your own, if it’s the first card you’ve drawn that turn.
- 7/13/2018 Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven’t drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you’ll draw them one at a time. Only the first card drawn this way may be revealed and cast using its miracle ability.
- 7/13/2018 If an effect puts a card into your hand without using the word “draw,” the card wasn’t drawn.
- 7/13/2018 You don’t have to reveal a drawn card with miracle if you don’t wish to cast it at that time.
- 7/13/2018 You can cast a card for its miracle cost only as the miracle triggered ability resolves. If you don’t want to cast it at that time (or you can’t cast it, perhaps because there are no legal targets available), you won’t be able to cast it later for the miracle cost.
- 7/13/2018 You cast the card with miracle during the resolution of the triggered ability. Ignore any timing rules based on the card’s type.
- 7/13/2018 Miracle is an alternative cost to cast the spell with miracle. It can’t be combined with other alternative costs, such as casting a spell “without paying its mana cost.”
- 7/13/2018 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a miracle cost) you’re paying, add any cost increases, then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
- 7/13/2018 If the card with miracle leaves your hand before the triggered ability resolves, you won’t be able to cast it using its miracle ability.
- 7/13/2018 You still draw the card, whether you use the miracle ability or not. Any ability that triggers whenever you draw a card, for example, will trigger. If you don’t cast the card using its miracle ability, it will remain in your hand.
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- Commander 2018 #77 (rare)
- Modern Masters 2017 #26 (rare)
- From the Vault: Annihilation #12 (mythic)
- Avacyn Restored #38 (rare)