ナーナムの改革派 Green

(Narnam Renegade)
クリーチャー - エルフ・戦士
「お前の心臓を串刺しにする以外にも、それを止める方法はあるのだ。」
ナーナムの改革派
Power/Toughness:
1/2
Artist:
Greg Opalinski
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Text:


接死
紛争 ― このターンにあなたがコントロールするパーマネントが戦場を離れていたなら、ナーナムの改革派は+1/+1カウンターが1個置かれた状態で戦場に出る。

Rulings:

  • 2/9/2017 Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.
  • 2/9/2017 Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • 2/9/2017 Tokens that leave the battlefield will satisfy a revolt ability.
  • 2/9/2017 Energy counters aren’t permanents. Paying <img src="/Handlers/Image.ashx?size=small&amp;name=e&amp;type=symbol" alt="Energy" align="absbottom" /> won’t satisfy a revolt ability.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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