Sfera Chimerica 3

(Chimeric Sphere)
Artefatto
Sfera Chimerica
Artista:
Colin MacNeil
Condividi:

Testo:


2: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.
2: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.

Regolamenti:

  • 4/1/2008 If the first ability is activated and resolves, then the second ability is activated and resolves, Chimeric Sphere will be a 3/2 creature. It won’t have flying.
  • 8/1/2008 A noncreature permanent that turns into a creature can attack, and its <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Non legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Non legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Non legale
  • oldschool: Non legale
  • historic: Non legale
  • pioneer: Non legale
  • gladiator: Non legale
  • premodern: Legale
  • historicbrawl: Non legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Non legale
  • standardbrawl: Non legale

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