Trattative di Pace 1White

(Peace Talks)
Stregoneria
"By the tongues of a thousand serpents, this time I do not lie." —Ahmahz il Kin, Suq'Ata diplomat
Trattative di Pace
Artista:
Roger Raupp
Condividi:

Testo:


This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Regolamenti:

  • 10/4/2004 Can be cast after your attack.
  • 10/4/2004 It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.
  • 2/1/2006 Doesn’t skip the Combat Phase, just renders creatures unable to attack.
  • 6/8/2016 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Non legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Non legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Non legale
  • oldschool: Non legale
  • historic: Non legale
  • pioneer: Non legale
  • gladiator: Non legale
  • premodern: Legale
  • historicbrawl: Non legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Non legale
  • standardbrawl: Non legale

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