Runaway Steam-Kin 

Creatura - Elementale
Forza/Costituzione:
1/1Artista:
Jason FelixCondividi:
Testo:
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.Remove three +1/+1 counters from Runaway Steam-Kin: Add



Regolamenti:
- 10/5/2018 Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
- 10/5/2018 Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
- 10/5/2018 If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Legalità:
- standard: Non legale
- future: Non legale
- frontier: Legale
- modern: Legale
- legacy: Legale
- pauper: Non legale
- vintage: Legale
- penny: Non legale
- commander: Legale
- 1v1: Legale
- duel: Legale
- brawl: Non legale
- oldschool: Non legale
- historic: Legale
- pioneer: Legale
- gladiator: Legale
- premodern: Non legale
- historicbrawl: Legale
- paupercommander: Non legale
- alchemy: Non legale
- explorer: Legale
- predh: Non legale
- oathbreaker: Legale