Fattore di Rischio 2Red

(Risk Factor)
Istantaneo
Fattore di Rischio
Artista:
Chris Seaman
Condividi:

Testo:


Un avversario bersaglio può farsi infliggere 4 danni dal Fattore di Rischio. Se quel giocatore non lo fa, peschi tre carte.
Carica d'avvio (Puoi lanciare questa carta dal tuo cimitero scartando una carta oltre a pagare i suoi altri costi. Poi esilia questa carta.)

Regolamenti:

  • 10/5/2018 If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn’t resolve. You don’t draw three cards.
  • 10/5/2018 You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  • 10/5/2018 A spell cast using jump-start will always be exiled afterward, whether it resolves, it’s countered, or it leaves the stack in some other way.
  • 10/5/2018 If an effect allows you to pay an alternative cost rather than a spell’s mana cost, you may pay that alternative cost when you jump-start a spell. You’ll still discard a card as an additional cost to cast it.
  • 10/5/2018 If a card with jump-start is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
(Regolamenti aggiornati 4 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Legale
  • modern: Legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Legale
  • oldschool: Non legale
  • historic: Legale
  • pioneer: Legale
  • gladiator: Legale
  • premodern: Non legale
  • historicbrawl: Legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Legale
  • predh: Non legale
  • oathbreaker: Legale
  • timeless: Legale
  • standardbrawl: Non legale

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