Colpo Dilaniante 6Red

(Sundering Stroke)
Stregoneria
Colpo Dilaniante
Artista:
Stanton Feng
Condividi:

Testo:


Il Colpo Dilaniante infligge 7 danni divisi a tua scelta tra uno, due o tre bersagli. Se sono stati spesi almeno sette mana rossi per lanciare questa magia, il Colpo Dilaniante infligge invece 7 danni a ognuno di quei permanenti e/o giocatori.

Regolamenti:

  • 10/4/2019 You must divide the damage as you announce Sundering Stroke, even if you intend to pay seven red mana to cast it. If you copy Sundering Stroke, no mana was spent to cast the copy at all, so the copy will deal the damage as divided.
  • 10/4/2019 Each chosen target must receive at least 1 damage.
  • 10/4/2019 If some of the targets become illegal for Sundering Stroke, the original division of damage still applies, but the damage that would have been dealt to illegal targets isn’t dealt at all.
  • 10/4/2019 If an effect allows you to cast Sundering Stroke without paying its mana cost, you can’t choose to cast it and pay its cost unless another rule or effect allows you to cast it for a cost.
  • 10/4/2019 Sundering Stroke checks what mana was actually spent to cast it. If an effect allows you to spend mana “as though it were mana” of any color or type, that will allow you to spend mana you couldn’t otherwise spend, but it won’t change what mana you spent to cast the spell.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • modern: Legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • brawl: Legale
  • duel: Legale
  • oldschool: Non legale
  • historic: Legale
  • pioneer: Legale
  • gladiator: Legale
  • premodern: Non legale
  • historicbrawl: Legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Legale
  • predh: Non legale
  • oathbreaker: Legale
  • timeless: Legale
  • standardbrawl: Non legale

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