Rissa dell'Alfa
(Alpha Brawl)
Stregoneria
Essere un esemplare alfa significa dimostrarlo ad ogni luna piena.
Artista:
Randy GallegosCondividi:
Testo:
Una creatura bersaglio controllata da un avversario infligge danno pari alla propria forza a ogni altra creatura controllata da quel giocatore, poi ognuna di quelle creature infligge a quella creatura danno pari alla propria forza.
Regolamenti:
- 1/22/2011 The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage.
- 1/22/2011 None of the damage dealt due to Alpha Brawl is combat damage.
- 1/22/2011 Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect.
- 1/22/2011 Abilities like lifelink and deathtouch that care about any kind of damage are taken into account.
- 1/22/2011 If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature.
- 1/22/2011 The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller.
Legalità:
- standard: Non legale
- future: Non legale
- frontier: Non legale
- modern: Legale
- legacy: Legale
- pauper: Non legale
- vintage: Legale
- penny: Legale
- commander: Legale
- 1v1: Legale
- duel: Legale
- brawl: Non legale
- oldschool: Non legale
- historic: Non legale
- pioneer: Non legale
- gladiator: Non legale
- premodern: Non legale
- historicbrawl: Non legale
- paupercommander: Non legale
- alchemy: Non legale
- explorer: Non legale
- predh: Non legale
- oathbreaker: Legale
- timeless: Non legale
- standardbrawl: Non legale
Sets:
- Dark Ascension #82 (rare)