Sfinge Magister 4WhiteBlueBlack

(Magister Sphinx)
Creatura Artefatto - Sfinge
"Quei regni oscuri sono colmi di ignoranza. Sarò io ad educarli. Mi ascolteranno, o periranno tutti."
Sfinge Magister
Forza/Costituzione:
5/5
Artista:
Steven Belledin
Condividi:

Testo:


Volare
Quando la Sfinge Magister entra in gioco, i punti vita di un giocatore bersaglio diventano 10.

Regolamenti:

  • 2/1/2009 This ability is not optional.
  • 2/1/2009 For a player’s life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player’s life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player’s life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • 6/15/2010 In a Two-Headed Giant game, this ability basically causes the team’s life total to become 10, but only the targeted player is considered to have actually gained or lost life.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Non legale
  • oldschool: Non legale
  • historic: Non legale
  • pioneer: Non legale
  • gladiator: Non legale
  • premodern: Non legale
  • historicbrawl: Non legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Non legale
  • standardbrawl: Non legale

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