Capitano dei Sigilli 1GreenWhiteWhite

(Sigil Captain)
Creatura - Soldato Rinoceronte
"Un sigillo riconosciuto per il valore, l'altro per essere sopravvissuto al Passo dei Nibbi Infernali."
Capitano dei Sigilli
Forza/Costituzione:
3/3
Artista:
Howard Lyon
Condividi:

Testo:


Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura è 1/1, metti due segnalini +1/+1 su di essa.

Regolamenti:

  • 5/1/2009 Sigil Captain’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the creature that enters the battlefield under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.
  • 5/1/2009 For that reason, two Sigil Captains don’t work well together. When a 1/1 creature enters the battlefield under your control, the abilities of both Sigil Captains will trigger. When the first resolves, two +1/+1 counters are put on the 1/1 creature. When the second resolves, it will do nothing because the creature that entered the battlefield is now 3/3.
  • 5/1/2009 Sigil Captain’s ability checks a creature’s initial power and toughness upon being put on the battlefield, so it will take into account counters that it enters the battlefield with and static abilities that may give it a continuous power boost once it’s on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, changing its power and toughness to 1/1 with a spell, activated ability, or triggered ability won’t allow this ability to trigger; it’s too late by then.
  • 5/1/2009 If, for some reason, Sigil Captain enters the battlefield as a 1/1 creature (due to a pair of Engineered Plagues, for example), it will cause its own ability to trigger.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Non legale
  • oldschool: Non legale
  • historic: Non legale
  • pioneer: Non legale
  • gladiator: Non legale
  • premodern: Non legale
  • historicbrawl: Non legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Non legale
  • standardbrawl: Non legale

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