Mago Intrigante WhiteBlue

(Meddling Mage)
Creatura - Mago Umano
"Queste terre selvagge e violente sono una punizione per le loro genti. A questi codardi manca la determinazione per opporsi al disordine."
Mago Intrigante
Forza/Costituzione:
2/2
Artista:
Todd Lockwood
Condividi:

Testo:


Mentre il Mago Intrigante entra in gioco, nomina una carta non terra.
La carta nominata non può essere giocata.

Regolamenti:

  • 5/1/2009 No one can cast spells or activate abilities between the time a card is named and the time that Meddling Mage’s ability starts to work.
  • 5/1/2009 Spells with the chosen name that somehow happen to already be on the stack when Meddling Mage enters the battlefield are not affected by Meddling Mage’s ability.
  • 5/1/2009 Although the named card can’t be cast, it can still be put onto the battlefield by a spell or ability (if it’s a permanent card).
  • 5/1/2009 You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can’t be cast. The other half is unaffected.
  • 5/1/2009 If a card with morph is named, that card may still be cast face down. Face-down cards have no names.
  • 5/1/2009 Once Meddling Mage leaves the battlefield, the named card can be cast again.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Bannata
  • oldschool: Non legale
  • historic: Legale
  • pioneer: Non legale
  • gladiator: Legale
  • premodern: Legale
  • historicbrawl: Bannata
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Legale
  • standardbrawl: Non legale

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