Maraudeurs d'Angrath
(Angrath's Marauders)
Créature - humain et pirate
Le capitaine Angrath est plus intéressé par le chaos que par les trésors. S'il ne peut pas quitter Ixalan, il réduira le plan en cendres.
Power/Toughness:
4/4Artist:
Victor Adame MinguezShare:
Text:
Si une source que vous contrôlez devait infliger des blessures à un permanent ou à un joueur, elle inflige à la place le double de ces blessures à ce permanent ou à ce joueur.
Rulings:
- 9/29/2017 If a creature with trample you control would deal combat damage to a blocking creature while you control Angrath’s Marauders, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have at most 1 damage assigned to the defending player. It will then deal 4 damage to the blocking creature and 2 damage to the defending player.
- 9/29/2017 If an effect such as that of Chandra’s Pyrohelix asks you to divide damage among targets, you must divide the unmodified damage before doubling it.
- 9/29/2017 If you control a second Angrath’s Marauders, damage dealt by sources you control will be multiplied by 4. If you control a third, it will be multiplied by 8, and so on.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Legal
- oldschool: Not legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal