Saisir l'initiative White

(Seize the Initiative)
Éphémère
L'instant qui sépare la vue d'un shikari léonin du contact de ses griffes vous permet tout juste de rendre votre dernier souffle.
Saisir l'initiative
Artist:
Steve Argyle
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Text:


La créature ciblée gagne +1/+1 et acquiert l'initiative jusqu'à la fin du tour.

Rulings:

  • 1/1/2011 A creature that gains first strike after other creatures with first strike or double strike deal combat damage in the first combat damage step will still deal damage in the second combat damage step.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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