Ingérence du mage WhiteBlue

(Meddling Mage)
Créature - humain et sorcier
Les mages chantaient si fort que nulle incantation ne pouvait se faire entendre.
Ingérence du mage
Power/Toughness:
2/2
Artist:
Christopher Moeller
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Au moment où l'Ingérence du mage arrive en jeu, nommez une carte non-terrain.
La carte nommée ne peut pas être jouée.

Rulings:

  • 5/1/2009 No one can cast spells or activate abilities between the time a card is named and the time that Meddling Mage’s ability starts to work.
  • 5/1/2009 Spells with the chosen name that somehow happen to already be on the stack when Meddling Mage enters the battlefield are not affected by Meddling Mage’s ability.
  • 5/1/2009 Although the named card can’t be cast, it can still be put onto the battlefield by a spell or ability (if it’s a permanent card).
  • 5/1/2009 You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can’t be cast. The other half is unaffected.
  • 5/1/2009 If a card with morph is named, that card may still be cast face down. Face-down cards have no names.
  • 5/1/2009 Once Meddling Mage leaves the battlefield, the named card can be cast again.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Banned
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Not legal
  • gladiator: Legal
  • premodern: Legal
  • historicbrawl: Banned
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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