All Suns' Dawn
Rituel
"When the fifth sun rose, Mirrodin saw its first true dawn." —Inscribed on the skin of Thrun, the last troll
Artist:
Glen AngusShare:
Text:
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Rulings:
- 12/1/2004 All Suns’ Dawn can have from zero to five targets, one for each color.
- 12/1/2004 You can target two blue-and-white multicolored cards by choosing one as the blue card and one as the white card.
- 12/1/2004 You choose the color each target must be when you choose it as a target, so if the card you targeted as a blue card is red when All Suns’ Dawn resolves, the card is an illegal target, even if the spell doesn’t target another red card.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Modern Masters 2015 #138 (rare)
- Fifth Dawn #81 (rare)
- The List #544 (rare)
- The List #5DN-81 (rare)