Compagnie de guerre gobeline 3Red

(Goblin War Party)
Rituel
Compagnie de guerre gobeline
Artist:
Deruchenko Alexander
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Text:


Choisissez l'un —
• Créez trois jetons de créature 1/1 rouge Gobelin.
• Les créatures que vous contrôlez gagnent +1/+1 et acquièrent la célérité jusqu'à la fin du tour.
Union 2Red (Choisissez les deux si vous payez le coût d'union.)

Rulings:

  • 6/14/2019 If Goblin War Party is entwined, its modes are performed in order. The Goblin tokens you create get +1/+1 and gain haste.
  • 6/14/2019 Goblin War Party’s second mode affects only creatures you control at the time the spell resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain haste.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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