Glaneur fermier 3

(Farmstead Gleaner)
Créature-artefact - épouvantail
Lorsqu'il terminera sa moisson, vous n'aurez nulle part où vous cacher.
Glaneur fermier
Power/Toughness:
2/2
Artist:
Josh Hass
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Text:


Le Glaneur fermier ne se dégage pas pendant votre étape de dégagement.
2, {Q} : Mettez un marqueur +1/+1 sur le Glaneur fermier. ({Q} est le symbole de dégagement.)

Rulings:

  • 6/14/2019 The untap symbol, <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" />, functions the same as the tap symbol, only mirrored. You can’t pay the <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" /> cost if Farmstead Gleaner is already untapped, and you must have controlled the creature continuously since your most recent turn began in order to pay <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" />.
  • 6/14/2019 Untapping an attacking creature doesn’t remove it from combat.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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