Marteau colossal 1

(Colossus Hammer)
Artefact - équipement
« Il n'y a qu'une façon de s'assurer qu'il est vraiment mort. »
Marteau colossal
Artist:
Dmitry Burmak
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La créature équipée gagne +10/+10 et perd le vol.
Équipement 8 (8 : Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)

Rulings:

  • 7/12/2019 Colossus Hammer can be attached to a creature that didn’t have flying to begin with. It just won’t lose flying.
  • 7/12/2019 If the equipped creature gains flying after Colossus Hammer became attached to it, it will keep flying.
  • 7/12/2019 If an ability of the equipped creature states that it has flying “as long as” a particular condition is true, that condition becoming true will not cause that creature to gain flying. For example, if the equipped creature “has flying as long as it’s attacking,” it will not gain flying, even if it attacks after Colossus Hammer becomes attached to it.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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