Atemsis, l'Omnisciente
(Atemsis, All-Seeing)
Créature légendaire - sphinx
Power/Toughness:
4/5Artist:
Ryan PancoastShare:
Text:
Vol, : Piochez deux cartes, puis défaussez-vous d'une carte.À chaque fois qu'Atemsis, l'Omnisciente inflige des blessures à un adversaire, vous pouvez révéler votre main. Si des cartes ayant au moins six coûts convertis de mana différents sont révélées de cette manière, ce joueur perd la partie.
Rulings:
- 7/12/2019 Every Magic card has exactly one converted mana cost. A card with no mana cost has a converted mana cost of 0, and 0 can be one of the six converted mana costs that count toward Atemsis’s ability.
- 7/12/2019 If a card in your hand has <img src="/Handlers/Image.ashx?size=small&name=X&type=symbol" alt="Variable Colorless" align="absbottom" /> in its mana cost, the value of X is considered to be 0.
- 7/12/2019 The converted mana cost of a split card is determined by combining its two halves. For example, the converted mana cost of Fire//Ice in your hand is 4.
- 7/12/2019 If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis’s last ability resolves. The ability works as normal.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- duel: Legal
- oldschool: Not legal
- brawl: Legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal