Avant-garde léonine White

(Leonin Vanguard)
Créature - chat et soldat
Les meilleurs guerriers savent aussi bien blesser que soigner.
Avant-garde léonine
Power/Toughness:
1/1
Artist:
Aaron Miller
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Text:


Au début du combat pendant votre tour, si vous contrôlez au moins trois créatures, l'Avant-garde léonine gagne +1/+1 jusqu'à la fin du tour et vous gagnez 1 point de vie.

Rulings:

  • 7/13/2018 If you don’t control three or more creatures as your combat phase begins, Leonin Vanguard’s ability won’t trigger at all. Causing a permanent to become a creature during the beginning of combat step won’t cause Leonin Vanguard’s ability to trigger.
  • 7/13/2018 If you don’t control three or more creatures as Leonin Vanguard’s ability resolves, the ability does nothing. However, if you do control three or more creatures as it resolves, the +1/+1 bonus doesn’t stop applying if you no longer control three creatures later in the turn.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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