Renforts qui tombent à pic 2White

(Timely Reinforcements)
Rituel
Les dieux ne sont pas toujours bons, mais ils ont un faible pour les marginaux courageux.
Renforts qui tombent à pic
Artist:
Tomasz Jedruszek
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Si vous avez moins de points de vie qu'un adversaire, vous gagnez 6 points de vie. Si vous contrôlez moins de créatures qu'un adversaire, mettez sur le champ de bataille trois jetons de créature 1/1 blanche Soldat.

Rulings:

  • 9/22/2011 You compare life totals with each of your opponents when Timely Reinforcements resolves. At that time, if you have less life than an opponent, you’ll gain 6 life. Similarly, you compare the number of creatures you control with the number of creatures each opponent controls when Timely Reinforcements resolves.
  • 9/22/2011 In a multiplayer game, you consider each opponent. If you have less life than one of your opponents and fewer creatures than one of your opponents (although this may be a different opponent), you’ll get both bonuses.
  • 9/22/2011 In a Two-Headed Giant game, you’ll compare your team’s life total with the opposing team’s life total. You’ll then compare the number of creatures you control (ignoring creatures your teammate controls) to the number of creatures each opponent controls separately.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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