Hurleguerre marduen
(Mardu Warshrieker)
Créature - orque et shamane
« Aucun corps ne peut contenir une telle fureur. Cela me rappelle une autre bataille bien plus ancienne. » —Sarkhan Vol
Power/Toughness:
3/3Artist:
Yefim KligermanShare:
Text:
Saccage — Quand le Hurleguerre marduen arrive sur le champ de bataille, si vous avez attaqué avec une créature ce tour-ci, ajoutez à votre réserve.
Rulings:
- 9/20/2014 Mardu Warshrieker’s raid ability isn’t a mana ability even though it adds mana to your mana pool. It uses the stack and can be responded to.
- 1/19/2018 Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
- 1/19/2018 Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- duel: Legal
- oldschool: Not legal
Sets:
- Khans of Tarkir #117 (common)