Clé de la ville 2

(Key to the City)
Artefact
Il serait fâcheux que cette clé tombe entre de mauvaises mains.
Clé de la ville
Artist:
Sean Murray
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Tap, défaussez-vous d'une carte : Jusqu'à une créature ciblée ne peut pas être bloquée ce tour-ci.
À chaque fois que la Clé de la ville devient dégagée, vous pouvez payer 2. Si vous faites ainsi, piochez une carte.

Rulings:

  • 9/20/2016 You can activate Key to the City’s first ability without targeting any creature.
  • 9/20/2016 Activating Key to the City’s ability targeting a creature that has already been blocked won’t cause it to become unblocked.
  • 9/20/2016 Key to the City’s last ability triggers during your untap step, but it’s put onto the stack at the same time as abilities that trigger at the beginning of your upkeep step. Even though Key to the City’s ability triggered first, you may order it before or after other abilities you control that are put onto the stack at this time.
  • 9/20/2016 You can pay <img src="/Handlers/Image.ashx?size=small&amp;name=2&amp;type=symbol" alt="2" align="absbottom" /> only once each time Key to the City’s triggered ability resolves. You can’t pay more to draw additional cards.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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