Puissance artificielle
(Engineered Might)
Rituel
Artist:
Lake HurwitzShare:
Text:
Choisissez l'un —• La créature ciblée gagne +5/+5 et acquiert le piétinement jusqu'à la fin du tour.• Les créatures que vous contrôlez gagnent +2/+2 et acquièrent la vigilance jusqu'à la fin du tour.
Rulings:
- 9/20/2016 The set of creatures affected by Engineered Might’s second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain vigilance.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Legal
- oldschool: Not legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal
Sets:
- Kaladesh #181 (uncommon)
- Mystery Booster #1420 (uncommon)
- Kaladesh Remastered #195 (uncommon)
- The List #KLD-181 (uncommon)
Other languages:
- Engineered Might
- Puissance artificielle
- Technisierte Macht
- Potenza Ingegnerizzata
- Ingeniería aplicada
- Poder Fabricado
- 品種改良の力
- 可控之威
- Рукотворная Мощь
- 可控之威