Vengeresse crinefeu 2RedWhite

(Firemane Avenger)
Créature - ange
C'est Névéna Crinefeu qui a mené l'assaut victorieux sur les insurgés du Toit de Berbu. Les Sans porte ont juré d'avoir sa tête.
Vengeresse crinefeu
Power/Toughness:
3/3
Artist:
Wayne Reynolds
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Vol
Bataillon — À chaque fois que la Vengeresse crinefeu et au moins deux autres créatures attaquent, la Vengeresse crinefeu inflige 3 blessures à une cible, créature ou joueur, et vous gagnez 3 points de vie.

Rulings:

  • 1/24/2013 If the target permanent or player is an illegal target when Firemane Avenger’s battalion ability tries to resolve, the ability won’t resolve and none of its effects will happen. You won’t gain life.
  • 1/24/2013 If Firemane Avenger’s battalion ability resolves but some or all of the damage is prevented, you’ll still gain 3 life.
  • 4/15/2013 The three attacking creatures don’t have to be attacking the same player or planeswalker.
  • 4/15/2013 Once a battalion ability has triggered, it doesn’t matter how many creatures are still attacking when that ability resolves.
  • 4/15/2013 The effects of battalion abilities vary from card to card. Read each card carefully.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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