Championne errante
(Wandering Champion)
Créature - humain et moine
« Apprenez de vos ennemis, mais ne les tolérez pas. »
Power/Toughness:
3/1Artist:
Willian MuraiShare:
Text:
À chaque fois que la Championne errante inflige des blessures de combat à un joueur, si vous contrôlez un permanent bleu ou rouge, vous pouvez vous défausser d'une carte. Si vous faites ainsi, piochez une carte.
Rulings:
- 12/7/2018 Wandering Champion’s ability doesn’t trigger if you don’t control a blue or red permanent immediately after it deals combat damage to a player.
- 12/7/2018 If the only blue or red permanent you control is a creature that’s dealt lethal damage at the same time as Wandering Champion deals combat damage, Wandering Champion’s ability triggers.
- 12/7/2018 If you don’t control a blue or red permanent as Wandering Champion’s ability resolves, you can’t discard and draw a card. The blue or red permanent you control as the ability resolves doesn’t have to be one you controlled as the ability triggered.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Fate Reforged #29 (uncommon)
- Ultimate Masters #42 (common)
- Mystery Booster #272 (common)
- The List #UMA-42 (common)