Lavinia de la Dixième
(Lavinia of the Tenth)
Créature légendaire - humain et soldat
Power/Toughness:
4/4Artist:
Willian MuraiShare:
Text:
Protection contre le rougeQuand Lavinia de la Dixième arrive sur le champ de bataille, détenez chaque permanent non-terrain que vos adversaires contrôlent ayant un coût converti de mana inférieur ou égal à 4. (Jusqu'à votre prochain tour, ces permanents ne peuvent ni attaquer ni bloquer et leurs capacités activées ne peuvent pas être activées.)
Rulings:
- 4/15/2013 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
- 4/15/2013 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- 4/15/2013 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
- 4/15/2013 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
- 4/15/2013 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
- 4/15/2013 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
- 4/15/2013 The converted mana cost of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature’s mana cost.
- 4/15/2013 Lavinia’s ability doesn’t affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Dragon's Maze #80 (rare)
- RNA Guild Kit #15 (rare)
- Ravnica: Clue Edition #199 (rare)