Goblin Diplomats
Créature - gobelin
When you need to convey that special kind of message.
Power/Toughness:
2/1Artist:
IzzyShare:
Text:
: Each creature attacks this turn if able.
Rulings:
- 7/1/2013 The controller of each creature still decides which player or planeswalker that creature attacks.
- 7/1/2013 Creatures that enter the battlefield (or noncreature permanents that become creatures) after the ability resolves are affected by the ability and must attack if able.
- 7/1/2013 If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Magic Online Promos #49832 (rare)
- Duel Decks: Merfolk vs. Goblins #42 (rare)
- Magic 2014 #141 (rare)
- Magic 2014 Promos #141 (rare)