Ombre de pieuvre 3BlueBlue

(Octopus Umbra)
Enchantement - aura
Ombre de pieuvre
Artist:
Howard Lyon
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Enchanter : créature
La créature enchantée a une force et une endurance de base de 8/8 et a « À chaque fois que cette créature attaque, vous pouvez engager une créature ciblée de force inférieure ou égale à 8. »
Armure totémique (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.)

Rulings:

  • 7/13/2018 Octopus Umbra overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply to a creature after Octopus Umbra becomes attached to it will overwrite this effect.
  • 7/13/2018 Any power- or toughness-modifying effects (those that give +N/+N, for example) and counters will apply to the creature’s new base power and toughness, even if they started to apply before Octopus Umbra became attached.
  • 7/13/2018 Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead.
  • 7/13/2018 Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Putrefy). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
  • 7/13/2018 If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent.
  • 7/13/2018 If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor’s effect will replace all of them and save the creature.
  • 7/13/2018 If a spell or ability (such as Akroma’s Vengeance) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
  • 7/13/2018 Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Putrefy does) won’t prevent totem armor’s effect from being applied.
  • 7/13/2018 If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability is what causes the Aura to be destroyed instead. Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
  • 7/13/2018 Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
  • 7/13/2018 If a permanent enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won’t do anything because it won’t have to.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Not legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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