Terrain élevé
(High Ground)
Enchantement
En guerre, comme en société, tout est une question de position.
Artist:
rk postShare:
Text:
Chaque créature que vous contrôlez peut bloquer une créature supplémentaire.
Rulings:
- 7/15/2007 High Ground’s effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.
- 7/15/2007 High Ground allows you to make some complicated blocks. For example, if you’re being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature’s combat damage will be divided among the creatures it’s blocking.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Tenth Edition #20 (uncommon)
- Exodus #7 (uncommon)
- The List #966 (uncommon)
- The List #10E-20 (uncommon)