Nicol Bolas, Dios Dragón BlueBlackBlackBlackRed

(Nicol Bolas, Dragon-God)
Planeswalker legendario - Bolas
Nicol Bolas, Dios Dragón
Fedeltà:
4
Artist:
Raymond Swanland
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Nicol Bolas, Dios Dragón tiene todas las habilidades de lealtad de todos los demás planeswalkers en el campo de batalla.
+1: Robas una carta. Cada oponente exilia una carta de su mano o un permanente que controla.
−3: Destruye la criatura o planeswalker objetivo.
−8: Cada oponente que no controla una criatura legendaria o un planeswalker legendario pierde el juego.

Rulings:

  • 5/3/2019 Nicol Bolas doesn’t remove loyalty abilities from the other planeswalkers.
  • 5/3/2019 Nicol Bolas doesn’t gain any static or triggered abilities of other planeswalkers or any activated abilities they may have that aren’t loyalty abilities.
  • 5/3/2019 While Nicol Bolas may end up with an astonishing number of loyalty abilities, you can still activate only one loyalty ability of Nicol Bolas, Dragon-God each turn.
  • 5/3/2019 If a loyalty ability of a planeswalker references the card it’s printed on by name, treat Nicol Bolas’s instance of that ability as though it referenced Nicol Bolas, Dragon-God by name instead. For instance, if Nahiri, Storm of Stone is on the battlefield, Nicol Bolas deals the damage if you activate the ability he gained from her.
  • 5/3/2019 If an ability of a planeswalker exiles cards and another loyalty ability of that planeswalker references the exiled cards, those abilities are linked. If Nicol Bolas gains both abilities, the instances he has are similarly linked. Cards exiled by any other abilities Nicol Bolas has (such as his own first loyalty ability) won’t be seen by those linked abilities.
  • 5/3/2019 If any abilities trigger as you draw a card while resolving Nicol Bolas’s first loyalty ability, those abilities don’t resolve until after your opponents have exiled a card or permanent.
  • 5/3/2019 After you draw a card as Nicol Bolas’s first loyalty ability resolves, the next opponent in turn order (or, if it’s somehow an opponent’s turn, that opponent) chooses a permanent they control or chooses a card in hand without revealing that card. Then each other opponent in turn order does the same, knowing the choices made before them. Finally, all of the chosen cards are exiled simultaneously.
  • 5/3/2019 In a Two-Headed Giant game, if one player on a team loses the game, the entire team loses the game, even if the other player controls a legendary creature or planeswalker.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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