Llave rúnica ízzet 3

(Izzet Keyrune)
Artefacto
Llave rúnica ízzet
Artist:
Daniel Ljunggren
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Text:


Tap: Agrega Blue o Red a tu reserva de maná.
BlueRed: Hasta el final del turno, la Llave rúnica ízzet se convierte en una criatura artefacto Elemental azul y roja 2/1.
Siempre que la Llave rúnica ízzet haga daño de combate a un jugador, puedes robar una carta. Si lo haces, descarta una carta.

Rulings:

  • 10/1/2012 If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
  • 4/15/2013 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
  • 4/15/2013 Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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