Aria de la llama 2Red

(Aria of Flame)
Encantamiento
Aria de la llama
Artist:
Greg Staples
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Text:


Cuando el Aria de la llama entre al campo de batalla, cada oponente gana 10 vidas.
Siempre que lances un hechizo de instantáneo o de conjuro, pon un contador de estrofa sobre el Aria de la llama. Luego, hace una cantidad de daño al jugador o planeswalker objetivo igual a la cantidad de contadores de estrofa sobre ella.

Rulings:

  • 6/14/2019 Aria of Flame’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • 6/14/2019 If the target player or planeswalker is an illegal target by the time Aria of Flame’s last ability tries to resolve, the ability doesn’t resolve. You don’t put a verse counter on Aria of Flame.
  • 6/14/2019 If Aria of Flame leaves the battlefield while its last ability is on the stack, use the number of verse counters it had on it immediately before it left the battlefield to determine how much damage it deals.
  • 6/14/2019 In a Two-Headed Giant game, Aria of Flame’s first ability causes the opposing team to gain 20 life.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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