Dominio de la turba 4RedRed

(Mob Rule)
Conjuro
Dominio de la turba
Artist:
Jakub Kasper
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Text:


Elige uno:
● Gana el control de todas las criaturas con fuerza de 4 o más hasta el final del turno. Endereza esas criaturas. Ganan la habilidad de prisa hasta el final del turno.
● Gana el control de todas las criaturas con fuerza de 3 o menos hasta el final del turno. Endereza esas criaturas. Ganan la habilidad de prisa hasta el final del turno.

Rulings:

  • 11/24/2014 You choose which mode you’re using as you cast Mob Rule. Once it’s cast, you can’t change its mode, even if creatures’ powers change in response.
  • 11/24/2014 Once you gain control of a creature, it doesn’t matter what happens to its power.
  • 11/24/2014 Mob Rule can affect creatures you already control or ones that are already untapped. It will untap them if applicable and give them haste.
  • 11/24/2014 Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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