Trampa de estasis 1WhiteWhite

(Stasis Snare)
Encantamiento
Trampa de estasis
Artist:
Jason Felix
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Destello. (Puedes lanzar este hechizo en cualquier momento en que pudieras lanzar un instantáneo.)Cuando la Trampa de estasis entre al campo de batalla, exilia la criatura objetivo que controla un oponente hasta que la Trampa de estasis deje el campo de batalla. (Esa criatura regresa bajo el control de su propietario.)

Rulings:

  • 8/25/2015 If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
  • 8/25/2015 Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • 8/25/2015 If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • 8/25/2015 The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • 8/25/2015 In a multiplayer game, if Stasis Snare’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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