Needlebite Trap 5BlackBlack

Instant - Trap
The traps around the vampire city of Malakir hint at the thirst of its inhabitants.
Needlebite Trap
Artist:
Daarken
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Text:


If an opponent gained life this turn, you may pay Black rather than pay this spell's mana cost.
Target player loses 5 life and you gain 5 life.

Rulings:

  • 10/1/2009 You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
  • 10/1/2009 Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay.
  • 10/1/2009 Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
  • 10/1/2009 Needlebite Trap’s alternative cost condition checks only whether life was gained. It doesn’t care whether life was also lost. For example, if an opponent gained 4 life and lost 6 life during the turn, that player will have a lower life total than they started the turn with — but you can still cast Needlebite Trap by paying <img src="/Handlers/Image.ashx?size=small&amp;name=B&amp;type=symbol" alt="Black" align="absbottom" />.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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