Storm the Citadel
Sorcery
"If we die, we die. But we cannot let him win."—Ajani Goldmane
Artist:
Grzegorz RutkowskiShare:
Text:
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Rulings:
- 5/3/2019 Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability.
- 5/3/2019 If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- duel: Legal
- oldschool: Not legal
- brawl: Legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal
Sets:
- War of the Spark #178 (uncommon)