Archangel of Strife 5WhiteWhite

Creature - Angel
Archangel of Strife
Power/Toughness:
6/6
Artist:
Greg Staples
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Text:


Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.

Rulings:

  • 9/22/2011 Archangel of Strife’s second and third abilities are linked. Similarly, its second and fourth abilities are linked. The bonus a player’s creatures get depends only on the choice that player made when Archangel of Strife entered the battlefield.
  • 9/22/2011 The active player chooses war or peace first, followed by each other player in turn order. Each player will know what previous players chose when making their choice.
  • 9/22/2011 Archangel of Strife’s bonuses apply immediately. Depending on your choice, Archangel of Strife will enter the battlefield as either a 9/6 or 6/9 creature.
  • 9/22/2011 If there are two Archangels of Strife on the battlefield, and you choose war for one and peace for the other, your creatures get +3/+3.
  • 9/22/2011 As soon as Archangel of Strife leaves the battlefield, the bonus stops applying. If it returns to the battlefield, players will be able to make new choices.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

Sets:

Other languages:

  • en Archangel of Strife

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