Smallpox
Sorcery
"Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings." —Ratadrabik of Urborg
Artist:
Janine JohnstonShare:
Text:
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Rulings:
- 9/25/2006 Each player loses 1 life. Then, starting with the active player and proceeding in turn order, each player chooses a card to discard (normally without seeing what other players have chosen) and all discards happen simultaneously. Then, starting with the active player and proceeding in turn order, each player chooses a creature to sacrifice (this time players can see what other players have chosen) and all sacrifices happen simultaneously. Then the process that happened for creatures is repeated for lands.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal