Knacksaw Clique 3Blue

Creature - Faerie Rogue
Most of the Knacksaw clique's skills were hewn from the minds of others.
Knacksaw Clique
Power/Toughness:
1/4
Artist:
Steven Belledin
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Text:


Flying
1Blue, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)

Rulings:

  • 5/1/2008 If the permanent is already untapped, you can’t activate its <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" /> ability. That’s because you can’t pay the “Untap this permanent” cost.
  • 5/1/2008 If a creature with an <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" /> ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
  • 5/1/2008 When you activate an <img src="/Handlers/Image.ashx?size=small&amp;name=untap&amp;type=symbol" alt="Untap" align="absbottom" /> ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
  • 5/1/2008 The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.
  • 5/1/2008 If you don’t play the exiled card that turn, it remains exiled but you can’t play it.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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