Smelt-Ward Ignus 1Red

Creature - Elemental
"Come in, yes? Is warm!"
Smelt-Ward Ignus
Power/Toughness:
2/1
Artist:
Jehan Choo
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Text:


2Red, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Rulings:

  • 1/25/2019 Smelt-Ward Ignus’s ability can target any creature with power 3 or less, even one that’s untapped or one you already control.
  • 1/25/2019 Once Smelt-Ward Ignus’s ability has resolved, you retain control the creature even if its power is raised above 3.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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