Lumbering Battlement 4White

Creature - Beast
Lumbering Battlement
Power/Toughness:
4/5
Artist:
Simon Dominic
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Text:


Vigilance
When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
Lumbering Battlement gets +2/+2 for each card exiled with it.

Rulings:

  • 1/25/2019 If Lumbering Battlement leaves the battlefield before its triggered ability resolves, you can’t exile any nontoken creatures.
  • 1/25/2019 Auras attached to the exiled creatures will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
  • 1/25/2019 If a card you chose to exile leaves exile or somehow never moved to the exile zone in the first place, Lumbering Battlement doesn’t get +2/+2 for that card.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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