Emergency Powers 5WhiteBlue

Instant
Emergency Powers
Artist:
Chris Rallis
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Text:


Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Rulings:

  • 1/25/2019 If a card in your hand has <img src="/Handlers/Image.ashx?size=small&amp;name=X&amp;type=symbol" alt="Variable Colorless" align="absbottom" /> in its mana cost, X is considered to be 0.
  • 1/25/2019 Addendum abilities of instant spells apply while the spell is resolving, not immediately after casting it. If the spell is countered, you don’t get the addendum bonus. For example, if you cast Sphinx’s Insight during your main phase, you gain 2 life during its resolution, after you draw two cards.
  • 1/25/2019 If a spell with an addendum ability is copied, the copy won’t give you the addendum bonus. This is because the copy wasn’t cast at all.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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