Clan Guildmage RedGreen

Creature - Human Shaman
Clan Guildmage
Power/Toughness:
2/2
Artist:
Tomasz Jedruszek
Share:

Text:


1Red, Tap: Target creature can't block this turn.
2Green, Tap: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Rulings:

  • 1/25/2019 Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
  • 1/25/2019 Clan Guildmage’s second ability doesn’t untap the land that becomes a creature.
(Rulings updated 3 years ago)

Legality:

  • standard: Legal
  • future: Legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal

Similar cards: