Knight of the White Orchid
Creature - Human Knight
Power/Toughness:
2/2Artist:
Mark ZugShare:
Text:
First strikeWhen Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
Rulings:
- 10/1/2008 Knight of the White Orchid’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
- 6/22/2015 The Plains you search for doesn’t have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Magic Origins Promos #21s (rare)
- Magic Origins #21 (rare)
- Duel Decks: Knights vs. Dragons #6 (rare)
- Shards of Alara #16 (rare)
- Secret Lair #1045 (rare)
- Commander 2020 #93 (rare)
- Commander 2021 #95 (rare)
- Midnight Hunt Commander #88 (rare)
- Crimson Vow Commander #92 (rare)
- March of the Machine Commander #193 (rare)
Other languages:
- Knight of the White Orchid