Puresteel Paladin WhiteWhite

Creature - Human Knight
Puresteel Paladin
Power/Toughness:
2/2
Artist:
Jason Chan
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Text:


Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip 0 as long as you control three or more artifacts.

Rulings:

  • 8/7/2020 You may still activate the Equipment’s other equip abilities if you wish.
  • 8/7/2020 Once the equip <img src="/Handlers/Image.ashx?size=small&amp;name=0&amp;type=symbol" alt="0" align="absbottom" /> ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won’t stop the equip ability from resolving.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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