Arm with Aether
Sorcery
"Anything we can do to hurt the Phyrexian invaders is worth dying for."
Artist:
Austin HsuShare:
Text:
Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Rulings:
- 6/1/2011 Only creatures you control on the battlefield when Arm with Aether resolves gain the ability. Creatures you gain control of later in the turn won’t be affected.
- 6/1/2011 The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control.
- 6/1/2011 The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage.
- 6/1/2011 In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- New Phyrexia #28 (uncommon)