Knight of Old Benalia 


Creature - Human Knight
Power/Toughness:
3/3Artist:
Dan ScottShare:
Text:
Suspend 5—


Rulings:
- 6/14/2019 The last ability of Knight of Old Benalia affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
- 6/14/2019 You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effect that affects when you could cast it, and any other effects that could stop you from casting it to determine if and when you can do this. Whether or not you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that you couldn’t pay for.
- 6/14/2019 Exiling a card with suspend isn’t casting that card. This action doesn’t use the stack and can’t be responded to.
- 6/14/2019 After removing the last time counter, you must cast the card if able. Timing permissions based on the card’s type are ignored. If an effect prohibits you from casting the card, it remains exiled with no time counters on it, and it’s no longer suspended.
- 6/14/2019 A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it (or, in some rare cases, gains control of the creature spell).
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- duel: Legal
- oldschool: Not legal
- brawl: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal